I got a question about how to use the Sofa-framework in Unreal Engine?
Which classes should I definitely include/import?
What is the starting point of the sofa-framework?
First of all sorry for this very late reply.
The integration of SOFA within UE has been prototyped by @epernod from InfinyTech3D. Any interest in it or in a collaboration can be referred here.
Let me know if you want to know more generally regarding the open-source project SOFA.
Best wishes,