Home › Forum › SOFA › Using SOFA › Adding initial velocity to FixedConstraint Tagged: FixedConstraint, SOFA_2106, Windows_10 This topic has 1 reply, 2 voices, and was last updated 2 years, 11 months ago by Hugo. Viewing 2 posts - 1 through 2 (of 2 total) Author Posts 16 November 2021 at 21:36 #20808 baniBlocked I would be very thankful if someone could help me with the command to set an initial velocity in FixedConstraint. I want to specify the same velocity for all nodes, is there an equivalent of fixAll for fixed initial velocity? 9 December 2021 at 15:51 #21099 HugoKeymaster Hey @vanisri The FixedConstraint aims at fixing a point by projecting a zero delta of velocity between two time steps: Therefore, if you specify an initial velocity in your MechanicalObject, like: <MechanicalObject template="Rigid3d" name="myParticle" position="0 0 0 0 0 0 1" velocity="1 0 0 0 0 0" showObject="1" /> Even if the DOF are fixed, a constant velocity will be kept. Is this what you aim at doing? Best wishes, Hugo Author Posts Viewing 2 posts - 1 through 2 (of 2 total) You must be logged in to reply to this topic.