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Home › Forum › SOFA › Getting Started › Choosing what parts of a robot to be elastic
Tagged: 64_bits, arm, Elastic, Linux_ubuntu, Plugin_SoftRobots, SOFA, SOFA_1906, Soft Robots
Hey so I am developing an continuum arm simulation in SOFA and just starting. I want to make part of the arm elastic (the backbone to be specific but the rest of the arm rigid like the base and the disks around the arm). I was wondering if there is any way to specify what parts of a robot to be elastic? I looked in to the soft robots plugin but all I can seem to find is to make the whole STL elastic. would I need to load the backbone STL separate from the rest of the arm, if so how would I connect all the pieces of the arm together in SOFA?
I am very new to SOFA so sorry if these questions are simple.
Hi @momo2000
In SOFA, we have a specific way of describing objects and their nature (deformable vs rigid) through templates in the scenes. You can take a look at the starting documentation online.
Feel free to check out out training sessions as well.
Best wishes,
Hugo
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