Hello,
I made a scene which consists of 23460 tetrahedral mesh.
I included “sofa/examples/Objects/TetrahedronSetTopology.xml”
It shows a simulation of collision detection/respsonse and cutting operation.
Then I got severe frame drops below 20 FPS while simulating it.
It’s worse in case of collision detection/respsonse of objects than just displaying them.
I want to improve FPS of the scene to 60 FPS.
Could someone please let me know how I can achieve my goal?
I would appreciate any ideas.
Suwan