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Home › Forum › SOFA › Using SOFA › [SOLVED] set up camera following a tool in the scene
Tagged: 64_bits, SOFA_1608, Windows_81
Hello all,
I’m thinking of attaching a camera to a tool that interact to other objects in the scene, using <OglViewport screenPosition=”0 850″ screenSize=”300 300″ cameraRigid=”…” drawCamera=”1″ />. The problem is I don’t know what to put in cameraRigid, the camera is at the tip of the tool, so it has a displacement from the center of the tool. If I just use the .position parameter of the mechanical state, the result is way off…, any ideas? Thanks in advance!
Best,
Yannie
Dear @yannie,
the OglViewport can be driven by a simulated point indeed. There is two options for this:
Hope this helps.
Hugo
Thanks Hugo, I looked into the code, it seems I have to write things in code, I can’t achieve it by just writing the scene file.
alright, keep us updated and do not hesitate to share it! It could be interesting to others!
Cheers
Hugo
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