- This topic has 5 replies, 2 voices, and was last updated 5 years, 10 months ago by .
Viewing 6 posts - 1 through 6 (of 6 total)
Viewing 6 posts - 1 through 6 (of 6 total)
- You must be logged in to reply to this topic.
Home › Forum › SOFA › Using SOFA › [SOLVED] Textures of model are messed up when using SOFA Carving
Tagged: 64_bits, SOFA_1806, Windows_10
When using SOFA Carving plugin with a model that has a texture file, the texture on the model is all messed up and does not cover the model entirely.
Happy New Year,
Fayad
Dear @fayad
texture file use UV data and when you change the topology, your UV data change and your texture messed up
@Binesh is there any fix for that?
Dear @fayad
By default SOFA update UV data in each iteration, first solution is bypass UV update
Thanks a lot, I am still new to the SOFA architecture and everything, so have you done it before, know the way, or can guide me where to look into, to bypass this.
WARNING
The forum has been moved to GitHub Discussions.
Old topics and replies are kept here as an archive.