Hi all,
I noticed that in the default configuration, blending of translucent objects is not done in a sane way. Alpha blending needs to be done ordered by z depth to work correctly, and objects don’t seem get z-sorted.
I found the <OrderIndependentTransparencyManager /> component, which fixes the blending.
It would be nice to have sofa render translucency nicely out of the box, i.e. either sort objects by z-depth for blending, or use the OIT algo 8)