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8 February 2016 at 17:21 in reply to: [SOLVED] Unable to link Qt5 dlls: could not find Qt plugin platform "windows" #5610GuillaumeKeymaster
Hi Michel,
I already encountered this problem and fixed it by pasting the Windows binary dependencies in the bin/ folder of my build.
You can find them on the Download page.
Direct link to the zip file : https://gforge.inria.fr/frs/download.php/file/35423/Sofa-15.12.0-win32_external_dependencies.zipHope this helps,
Guillaume.GuillaumeKeymasterHi Garibalde,
Mixing threads and Visitors is a complex and still running task.
I just had a look at ParallelVisitorScheduler. This is a very old abstract class created in 2007 and not used anymore in SOFA.
Still, the algorithm looks OK so you should be able to use it : simply create your own Scheduler inheriting from ParallelVisitorScheduler and specify what to do with threadsafe Visitors inexecuteParallelVisitor()
function.
Then, to use it, replace yournode->execute(visitor)
calls toMyPVS::executeVisitor(node, visitor)
calls.Unfortunately that’s all I can say since I’m not yet a SOFA expert.
Could someone else help us here ?Hope it helps,
GuillaumeGuillaumeKeymasterHi jo,
Did you set the build directory same as the source one ?
The exact same error was posted a few days ago here : https://www.sofa-framework.org/support/forum/topic/cmake-error-in-building-sofa/
Cheers,
GuillaumeGuillaumeKeymasterHi Jason,
Is your problem solved ?
If yes, could you tell us what you did ?Thanks,
Guillaume.GuillaumeKeymasterHi Saleem,
Sorry for digging this up.
Is your problem solved ?Please tell us if you still have trouble using the Modeler with SOFA stable (15.12, 15.09 or 15.03).
Regards,
Guillaume.EDIT (2016/02/22): No answer, I close this topic.
GuillaumeKeymasterHi Zahra,
Just digging in old topics to make sure everything is solved.
SOFA 15.12 version does support all VS versions π
Regards,
Guillaume.GuillaumeKeymasterHi Francesco,
Glad to hear you are considering SOFA for your thesis work.
Did you check the SOFA publications ?
Some of them are about haptic rendering π
https://hal.inria.fr/SOFA/search/index/q/haptic+rendering/sort/producedDate_tdate+desc/To see all the publications : https://www.sofa-framework.org/productions/publications/
Regards,
GuillaumeEDIT : Topic moved to Announcements/Infos.
22 January 2016 at 08:51 in reply to: [SOLVED] Cmake error in building SOFA : cannot find Eigen3 #5365GuillaumeKeymasterHi Jo,
Glad to see you solved your problem !
Indeed, separating source from build directory in a very clean way is one of CMake super-powers (but I didn’t know it was necessary).
It allows you to manage easily as many builds as you want from the same source (debug build, release build, GCC build, Clang build, …).Do not hesitate to come back on the forum if you have other questions.
Regards,
Guillaume.PS: Many thanks to Hugo and Froy who helped on this topic. π
20 January 2016 at 16:00 in reply to: CarvingManager & OmniEvent applications: who wrote these? Can we chat? #5355GuillaumeKeymasterTopic moved to Announcements/Infos section.
GuillaumeKeymasterHi LHWlen,
Did Froy solve your problem ?
I personally tried to build SOFA following Froy advices with the same configuration you have. It went well π
Regards,
Guillaume.GuillaumeKeymasterHi Ash,
How are you dealing with your problem ?
Did you manage to build SOFA ?Regards,
Guillaume.18 January 2016 at 09:15 in reply to: Biomechanical Modeling and Surgical Simulation Research and Development Engineer #5326GuillaumeKeymasterDear Andimet,
Thank you for your interest in the SOFA platform.
However, it is unclear to us if the position you posted is related to SOFA.
Is the position based on SOFA ? If not, it should not be posted on the forum.Also, please find the new SOFA group on Linkedin: https://www.linkedin.com/groups/8460316
Best regards,
Guillaume.13 January 2016 at 08:56 in reply to: [SOLVED] Cmake error in building SOFA : cannot find Eigen3 #5320GuillaumeKeymasterHi Jo,
CMake is supposed to auto-detect Eigen libs.
They are in YOUR_SOFA_DIR/extlibs/eigen-3.2.7After running “Configure” in CMake-GUI, search for “eigen”.
You should find these two entries :EIGEN3_INCLUDE_DIR YOUR_SOFA_DIR/extlibs/eigen-3.2.7 EIGEN_ROOT YOUR_SOFA_DIR/extlibs/eigen-3.2.7
If they are not well set, try to set them yourself and re-run “Configure”.
Regards,
Guillaume.GuillaumeKeymasterHi Sen,
I added a comment section at the bottom of all documentation pages.
Please do not hesitate to continue your feedback, it is highly appreciated !
Thanks,
Guillaume.GuillaumeKeymasterHi Ash,
This is a very old and unofficial copy of SOFA sources !
Are you sure you want to use this ?I highly suggest you to use one of our versions (last one is 15.12) available here : https://www.sofa-framework.org/download/
Regards,
Guillaume.GuillaumeKeymasterHi Sen,
You got a very good point here. Bringing the community into SOFA improvements is the first purpose of the Consortium.
We will work on this ASAP and keep you informed here π
Best wishes for 2016,
Guillaume.9 December 2015 at 17:22 in reply to: [SOLVED] TriangleModel.h:284:88: error: no match for βoperator*β #4829GuillaumeKeymasterHi Jean-Nicolas,
Thank you for your fix π
Unfornately we don’t have such a submission platform for now.
Meanwhile, all your contributions are still very welcome on the forum !We are proud to have active users like you and we are preparing multiple ways to better involve our community, so stay tuned π
Regards,
Guillaume.GuillaumeKeymasterDear Jason,
If you need further information about the SofaCudaLDI plugin, you can let us know. We could provide you the appropriate contact.
Cheers,
Guillaume
GuillaumeKeymasterI moved the topic to “Using SOFA”, sorry for the inconvenience.
GuillaumeKeymasterHi Zahra,
My answer is based on a recent version of SOFA (commit 374ac24e3f5979f3ba9daf3debf52e4eac40fc94, branch master, 2015/11/10 16:33).
Pendulum scenes seem OK. Starting from step 4 (4_Pendulum.scn), the StiffSpringForceField component appears in graph and visualization.
For 1_TopoMapping, I can see the visualization of TetrahedronSetGeometryAlgorithms (in yellow).
5_TopoMapping is indeed wrong. We will fix it.With all this scenes above, the camera controls are not behaving normally but I don’t know why. Someone ?
1_FullObject and 2_FullObject are working well. It is normal to see the dragon only. If you want to see the SparseGridTopology or the PlaneForceField, you can do it by double-clicking them in runSofa (Graph tab) and playing in the Visualization tab.
You can also edit this properties directly in the .scn files as follows.
<Node name="root" gravity="0 0 -9.81" dt="0.001"> <VisualStyle displayFlags="showVisual showBehavior" /> <OglModel template="ExtVec3f" name="Objective" fileMesh="mesh/dragon.obj" /> <DefaultPipeline name="DefaultCollisionPipeline" verbose="0" draw="0" depth="6" /> <BruteForceDetection name="Detection" /> <MinProximityIntersection name="Proximity" alarmDistance="3" contactDistance="2" /> <DefaultContactManager name="Response" response="default" /> <Node name="Object" gravity="0 -9.81 0"> <EulerImplicitSolver name="Implicit Euler Solver" /> <CGLinearSolver template="GraphScattered" name="Conjugate Gradient" iterations="25" tolerance="1e-5" threshold="1e-5"/> <SparseGridTopology name="Embedded Sparse Grid" fileTopology="mesh/dragon.obj" n="7 6 5" drawHexahedra="1" /> <MechanicalObject template="Vec3d" name="Particles" restScale="1" position="0 0 0" /> <UniformMass template="Vec3d" name="Mass" /> <PlaneForceField template="Vec3d" name="Plane" normal="0 0 1" d="-10" draw="1" /> </Node> </Node>
Hope it helps a bit π
Regards,
Guillaume.GuillaumeKeymasterHi Sourav,
Just keeping you informed and setting this topic “Solved”.
A lot of work has been done in SOFA since your question, including solving this snprintf problem.
VS2015 is not yet a automatically tested setup but some guys are working on it.
Keep an eye on the dashboard π
https://www.sofa-framework.org/dashRegards,
Guillaume.GuillaumeKeymasterHi Jason,
To make your problem easier for us, could you tell what version of SOFA you are using ?
Also please copy/paste some of the errors you got from CudaMeshMatrixMass.cpp
Regards,
Guillaume.19 November 2015 at 10:08 in reply to: [SOLVED] Making controlled deformations without Phantom #4269GuillaumeKeymasterHi Zahra,
Just bringing back this topic to make sure I can tag it “Solved”.
Any feedback on the solution you adopted ?
Thanks,
Guillaume.GuillaumeKeymasterHi Saleh,
Unfortunately not for the moment, but soon !
Providing binaries for SOFA Core and Plugins is actually a work in progress…Anyway, if you have questions about CUDA LDI collision detection, feel free to ask !
Regards,
Guillaume.16 November 2015 at 16:56 in reply to: [SOLVED] Is TriangleSetTopologyModifier::removeTrianglesPostProcessing empty ? #4149GuillaumeKeymasterHi Weng,
Since you didnβt answer back to this topic, I assume your problem is solved.
Please do not hesitate to answer if itβs not.Regards,
Guillaume. -
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