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17 February 2019 at 01:48 in reply to: [SOLVED] Problems with Modeler: Can't modify particle property and change componets order #13051DavidBlocked
Hi, @Bruno.
Your comments and suggestions are of great help for me. Thank you so much.I am exciting to know that python scripting is the recommended way to develop scenes. I am familiar with the C++ and Python programming language. And Python wrapped programming interface is very efficient and convenient.
I will try the python scripting.
16 February 2019 at 01:23 in reply to: [SOLVED] Problems with Modeler: Can't modify particle property and change componets order #13048DavidBlockedHi @Bruno Marques,
Thank you for your suggestion. From your reply, I know that Modeler can only play some basic functions.
As newer to use Sofa, I am going through the tuturials which metioned Modeler. So I faced a lot of some low level and naive quetions. I am wondering the way how the senior developers like you develop a project on Sofa without using Modeler.
Do you mean that you directly write the source code of scene graph, namely, *.scn file?
As shown in the Modeler, there are many properties of each components to define. How to properly define these properties?
The way I am doing now is to going through the example tuturials and try to understand how Sofa works. Do you have any other suggestions and learning matrials to recommend for newer guys like me.
Thanks again for you help, and I am looking forward to hearing from you.
DavidBlockedAs far as I know, Modeler can only provide some basic operation and it is not under development.
In Modeler, you can set how many points you want to use by seting the number.
After that, you can open the *.scn file using text editor to modify the properties of these points.This is the way how I solve it. I am wondering if there is more elegant ways to manage it.
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