Hi Talbot.
I want to model a forceps(be divided into two parts to load in) to clip loose bodies.But I have encountered some problems,when I add the InteractionForceField(VectorSpringForceField) component to the forceps,it would be bounced off when it makes contact with loose bodies.Otherwise,if I do not add the InteractionForceField(VectorSpringForceField) component,it would penetrate the rigid bodies.And I hope two parts of the forceps have no collision,meanwhile they can’t penetrate each other in contact.
Thanks a lot.