BaseCollisionElementIterator(Index index=0) | sofa::core::BaseCollisionElementIterator | inline |
BaseCollisionElementIterator(Index index, VIterator it, VIterator itend) | sofa::core::BaseCollisionElementIterator | inline |
BaseCollisionElementIterator(VIterator it, VIterator itend) | sofa::core::BaseCollisionElementIterator | inline |
canCollideWith(const TCollisionElementIterator< Model > &elem) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
direction() const | sofa::component::collision::geometry::Ray | |
draw(const core::visual::VisualParams *vparams) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
emptyVector | sofa::core::BaseCollisionElementIterator | protectedstatic |
getCollisionModel() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
getContactFriction() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
getContactStiffness() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
getExternalChildren() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
getIndex() const | sofa::core::BaseCollisionElementIterator | inline |
getInternalChildren() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
getProximity() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
getVIterator() const | sofa::core::BaseCollisionElementIterator | inline |
getVIteratorEnd() const | sofa::core::BaseCollisionElementIterator | inline |
index | sofa::core::BaseCollisionElementIterator | protected |
Index typedef | sofa::core::BaseCollisionElementIterator | |
isActive(core::CollisionModel *cm=nullptr) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
isLeaf() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
it | sofa::core::BaseCollisionElementIterator | protected |
itend | sofa::core::BaseCollisionElementIterator | protected |
l() const | sofa::component::collision::geometry::Ray | |
model | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
Model typedef | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
next() | sofa::core::BaseCollisionElementIterator | inline |
operator!=(const TCollisionElementIterator< Model2 > &i) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
operator+(int n) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
operator++() | sofa::core::BaseCollisionElementIterator | inline |
operator++(int) | sofa::core::BaseCollisionElementIterator | inline |
operator+=(int n) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
operator==(const TCollisionElementIterator< Model2 > &i) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
origin() const | sofa::component::collision::geometry::Ray | |
Ray(RayCollisionModel *model, int index) | sofa::component::collision::geometry::Ray | inline |
Ray(const core::CollisionElementIterator &i) | sofa::component::collision::geometry::Ray | inlineexplicit |
setDirection(const type::Vec3 &newDirection) | sofa::component::collision::geometry::Ray | inline |
setL(SReal newL) | sofa::component::collision::geometry::Ray | inline |
setOrigin(const type::Vec3 &newOrigin) | sofa::component::collision::geometry::Ray | |
TCollisionElementIterator(Model *model=nullptr, Index index=0) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
TCollisionElementIterator(Model *model, Index index, VIterator it, VIterator itend) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
TCollisionElementIterator(Model *model, VIterator it, VIterator itend) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
valid() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
VIterator typedef | sofa::core::TCollisionElementIterator< RayCollisionModel > | |