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| Ray (RayCollisionModel *model, int index) |
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| Ray (const core::CollisionElementIterator &i) |
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const type::Vec3 & | origin () const |
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const type::Vec3 & | direction () const |
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SReal | l () const |
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void | setOrigin (const type::Vec3 &newOrigin) |
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void | setDirection (const type::Vec3 &newDirection) |
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void | setL (SReal newL) |
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| TCollisionElementIterator (Model *model=nullptr, Index index=0) |
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| TCollisionElementIterator (Model *model, Index index, VIterator it, VIterator itend) |
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| TCollisionElementIterator (Model *model, VIterator it, VIterator itend) |
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bool | isActive (core::CollisionModel *cm=nullptr) const |
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bool | operator== (const TCollisionElementIterator< Model2 > &i) const |
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bool | operator!= (const TCollisionElementIterator< Model2 > &i) const |
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TCollisionElementIterator & | operator+= (int n) |
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TCollisionElementIterator | operator+ (int n) const |
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bool | valid () const |
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Model * | getCollisionModel () const |
| Return the CollisionModel containing the referenced element. More...
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std::pair< CollisionElementIterator, CollisionElementIterator > | getInternalChildren () const |
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std::pair< CollisionElementIterator, CollisionElementIterator > | getExternalChildren () const |
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bool | isLeaf () const |
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bool | canCollideWith (const TCollisionElementIterator< Model > &elem) const |
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SReal | getProximity () const |
| Distance to the actual (visual) surface. More...
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SReal | getContactStiffness () const |
| Contact stiffness. More...
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SReal | getContactFriction () const |
| Contact friction (damping) coefficient. More...
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void | draw (const core::visual::VisualParams *vparams) |
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| BaseCollisionElementIterator (Index index=0) |
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| BaseCollisionElementIterator (Index index, VIterator it, VIterator itend) |
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| BaseCollisionElementIterator (VIterator it, VIterator itend) |
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void | next () |
| Increment this iterator to reference the next element. More...
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BaseCollisionElementIterator & | operator++ () |
| Prefix increment this iterator to reference the next element. More...
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BaseCollisionElementIterator | operator++ (int) |
| Postfix increment this iterator to reference the next element. More...
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BaseCollisionElementIterator & | operator+= (int n) |
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BaseCollisionElementIterator | operator+ (int n) const |
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Index | getIndex () const |
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const VIterator & | getVIterator () const |
| Return the current iterator in the vector of indices, in case such a vector is currently used. More...
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const VIterator & | getVIteratorEnd () const |
| Return the end iterator in the vector of indices, in case such a vector is currently used. More...
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