SOFA API  e2b94280
Open source framework for multi-physics simuation
sofa::core::CollisionModel Class Referenceabstract

#include <CollisionModel.h>

Abstract CollisionModel interface. More...

Inheritance diagram for sofa::core::CollisionModel:

Detailed Description

Abstract CollisionModel interface.

A CollisionModel contains a list of same-type elements. It can be part of a list of CollisionModels, each describing a level in a bounding-volume hierarchy.

Each CollisionModel stores a pointer to the next model in the hierarchy (i.e. finer / lower / child level) as well as the previous model (i.e. coarser / upper / parent level). The first CollisionModel in this list is the root of the hierarchy and contains only one element. The last CollisionModel contains the leaves of the hierarchy which are the real elements of the object.

Each element inside CollisionModels except for the last one can have a list of children. There are 2 types of child elements:

  • internal children: child elements of the same type as their parent (often corresponding to non-final elements)
  • external children: child elements of a different type (often corresponding to the final elements)

Public Attributes

CollisionElementActivermyCollElemActiver
 CollisionElementActiver that activate or deactivate collision element during execution. More...
 
- Public Attributes inherited from sofa::core::objectmodel::BaseObject
Data< boolf_listening
 if true, handle the events, otherwise ignore the events More...
 
- Public Attributes inherited from sofa::core::objectmodel::Base
std::vector< lifecycle::DeprecatedData * > m_oldAttributes
 
Data< int > d_messageLogCount
 
Data< std::string > name
 Name of the object. More...
 
Data< boolf_printLog
 if true, emits extra messages at runtime. More...
 
Data< sofa::core::objectmodel::TagSetf_tags
 list of the subsets the object belongs to More...
 
Data< sofa::type::BoundingBoxf_bbox
 this object bounding box More...
 
Data< sofa::core::objectmodel::ComponentStated_componentState
 The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). More...
 
std::string m_definitionSourceFileName {""}
 
int m_definitionSourceFilePos {-1}
 
std::string m_instanciationSourceFileName {""}
 
int m_instanciationSourceFilePos {-1}
 

Protected Attributes

Data< boolbActive
 
Data< boolbMoving
 flag indicating if this object is changing position between iterations More...
 
Data< boolbSimulated
 flag indicating if this object is controlled by a simulation More...
 
Data< boolbSelfCollision
 flag indication if the object can self collide More...
 
Data< SRealproximity
 Distance to the actual (visual) surface. More...
 
Data< SRealcontactStiffness
 Default contact stiffness. More...
 
Data< SRealcontactFriction
 Default contact friction (damping) coefficient. More...
 
Data< SRealcontactRestitution
 Default contact coefficient of restitution. More...
 
Data< std::string > contactResponse
 
Data< sofa::type::RGBAColorcolor
 color used to display the collision model if requested More...
 
Data< std::set< int > > group
 
Size size
 Number of collision elements. More...
 
Data< Sized_numberOfContacts
 number of contacts attached to the collision model More...
 
SingleLink< CollisionModel, CollisionModel, BaseLink::FLAG_DOUBLELINK|BaseLink::FLAG_STRONGLINKprevious
 Pointer to the previous (coarser / upper / parent level) CollisionModel in the hierarchy. More...
 
SingleLink< CollisionModel, CollisionModel, BaseLink::FLAG_DOUBLELINKnext
 Pointer to the next (finer / lower / child level) CollisionModel in the hierarchy. More...
 
int enum_type
 
void * userData
 
SingleLink< CollisionModel, sofa::core::objectmodel::BaseObject, BaseLink::FLAG_STOREPATH|BaseLink::FLAG_STRONGLINKl_collElemActiver
 Pointer to the Controller component heritating from CollisionElementActiver. More...
 
- Protected Attributes inherited from sofa::core::objectmodel::BaseObject
SingleLink< BaseObject, BaseContext, BaseLink::FLAG_DOUBLELINKl_context
 
LinkSlaves l_slaves
 
SingleLink< BaseObject, BaseObject, BaseLink::FLAG_DOUBLELINKl_master
 
- Protected Attributes inherited from sofa::core::objectmodel::Base
std::map< std::string, sofa::core::DataTrackerCallbackm_internalEngine
 
VecData m_vecData
 List of fields (Data instances) More...
 
MapData m_aliasData
 name -> Data multi-map (includes names and aliases) More...
 
VecLink m_vecLink
 List of links. More...
 
MapLink m_aliasLink
 name -> Link multi-map (includes names and aliases) More...
 

Public Member Functions

 SOFA_ABSTRACT_CLASS (CollisionModel, objectmodel::BaseObject)
 
void bwdInit () override
 Initialization method called at graph creation and modification, during bottom-up traversal. More...
 
bool empty () const
 Return true if there are no elements. More...
 
Size getSize () const
 Get the number of elements. More...
 
bool getSelfCollision () const
 Return true if this model process self collision. More...
 
void setSelfCollision (bool _bSelfCollision)
 set a value to bSelfCollision More...
 
Size getNumberOfContacts () const
 Get the number of contacts attached to the collision model. More...
 
void setNumberOfContacts (Size i)
 Set the number of contacts attached to the collision model. More...
 
virtual void resize (Size s)
 Set the number of elements. More...
 
Iterator begin ()
 Return an iterator to the first element. More...
 
Iterator end ()
 Return an iterator pointing after the last element. More...
 
CollisionModelgetNext ()
 Return the next (finer / lower / child level) CollisionModel in the hierarchy. More...
 
CollisionModelgetPrevious ()
 Return the previous (coarser / upper / parent level) CollisionModel in the hierarchy. More...
 
void setPrevious (CollisionModel::SPtr val)
 Set the previous (coarser / upper / parent level) CollisionModel in the hierarchy. More...
 
virtual bool isActive () const
 Return true if this CollisionModel should be used for collisions. More...
 
virtual void setActive (bool val=true)
 Set true if this CollisionModel should be used for collisions. More...
 
virtual bool isMoving () const
 Return true if this CollisionModel is changing position between iterations. More...
 
virtual void setMoving (bool val=true)
 Set true if this CollisionModel is changing position between iterations. More...
 
virtual bool isSimulated () const
 Return true if this CollisionModel is attached to a simulation. It is false for immobile or procedurally animated objects that don't use contact forces. More...
 
virtual void setSimulated (bool val=true)
 Set true if this CollisionModel is attached to a simulation. More...
 
virtual void computeBoundingTree (int maxDepth=0)=0
 Create or update the bounding volume hierarchy. More...
 
virtual void computeContinuousBoundingTree (SReal, int maxDepth=0)
 Create or update the bounding volume hierarchy, accounting for motions within the given timestep. More...
 
virtual std::pair< CollisionElementIterator, CollisionElementIteratorgetInternalChildren (Index) const
 Return the list (as a pair of iterators) of internal children of an element. More...
 
virtual std::pair< CollisionElementIterator, CollisionElementIteratorgetExternalChildren (Index) const
 Return the list (as a pair of iterators) of external children of an element. More...
 
virtual bool isLeaf (Index) const
 Checks if the element(index) is a leaf and a primitive of the collision model. More...
 
virtual bool canCollideWith (CollisionModel *model)
 Test if this model can collide with another model. More...
 
virtual bool canCollideWithElement (Index, CollisionModel *, Index)
 Test if two elements can collide with each other. More...
 
virtual void draw (const core::visual::VisualParams *, Index)
 Render an collision element. More...
 
void draw (const core::visual::VisualParams *) override
 Render the whole collision model. More...
 
CollisionModelgetFirst ()
 Return the first (i.e. root) CollisionModel in the hierarchy. More...
 
CollisionModelgetLast ()
 Return the last (i.e. leaf) CollisionModel in the hierarchy. More...
 
template<class DerivedModel >
DerivedModel * createPrevious ()
 Helper method to get or create the previous model in the hierarchy. More...
 
virtual sofa::core::topology::BaseMeshTopologygetCollisionTopology ()
 BaseMeshTopology associated to the collision model. TODO: epernod remove virtual pure method by l_topology.get as soons as new link will be available. More...
 
const floatgetColor4f ()
 Get a color that can be used to display this CollisionModel. More...
 
void setColor4f (const float *c)
 Set a color that can be used to display this CollisionModel. More...
 
void setProximity (const SReal a)
 Set of differents parameters. More...
 
void setContactResponse (const std::string &a)
 
int getEnumType () const
 
void SetUserData (void *pUserData)
 Set user data. More...
 
void * GetUserData ()
 Get user data. More...
 
bool insertInNode (objectmodel::BaseNode *node) override
 
bool removeInNode (objectmodel::BaseNode *node) override
 
Experimental methods
SReal getProximity () const
 Get distance to the actual (visual) surface. More...
 
SReal getContactStiffness (Index) const
 Get contact stiffness. More...
 
void setContactStiffness (SReal stiffness)
 Set contact stiffness. More...
 
bool isContactStiffnessSet () const
 Get contact stiffness. More...
 
SReal getContactFriction (Index) const
 Get contact friction (damping) coefficient. More...
 
void setContactFriction (SReal friction)
 Set contact friction (damping) coefficient. More...
 
SReal getContactRestitution (Index) const
 Get contact coefficient of restitution. More...
 
void setContactRestitution (SReal restitution)
 Set contact coefficient of restitution. More...
 
std::string getContactResponse () const
 Contact response algorithm. More...
 
const std::set< int > & getGroups () const
 Return the group IDs containing this model. More...
 
void addGroup (const int groupId)
 add the group ID to this model. More...
 
void setGroups (const std::set< int > &ids)
 Set the group IDs to this model. More...
 
- Public Member Functions inherited from sofa::core::objectmodel::BaseObject
 SOFA_CLASS (BaseObject, Base)
 
virtual void computeBBox (const core::ExecParams *, bool=false)
 
void setSrc (const std::string &v, std::vector< std::string > *attributeList=nullptr)
 Sets a source Object and parses it to collect dependent Data. More...
 
void setSrc (const std::string &v, const BaseObject *loader, std::vector< std::string > *attributeList=nullptr)
 
BasefindLinkDestClass (const BaseClass *destType, const std::string &path, const BaseLink *link) override
 
virtual std::string getPathName () const override
 Return the full path name of this object. More...
 
SReal getTime () const
 Current time. More...
 
const BaseContextgetContext () const
 
BaseContextgetContext ()
 
const BaseObjectgetMaster () const
 
BaseObjectgetMaster ()
 
const VecSlavesgetSlaves () const
 
BaseObjectgetSlave (const std::string &name) const
 
virtual void addSlave (BaseObject::SPtr s)
 
virtual void removeSlave (BaseObject::SPtr s)
 
virtual void handleEvent (Event *)
 Handle an event. More...
 
virtual void handleTopologyChange ()
 
virtual void handleTopologyChange (core::topology::Topology *t)
 
void parse (BaseObjectDescription *arg) override
 Parse the given description to assign values to this object's fields and potentially other parameters. More...
 
virtual void init ()
 Initialization method called at graph creation and modification, during top-down traversal. More...
 
virtual void reinit ()
 Update method called when variables used in precomputation are modified. More...
 
void updateInternal ()
 Update method called when variables (used to compute other internal variables) are modified. More...
 
virtual void storeResetState ()
 Save the initial state for later uses in reset() More...
 
virtual void reset ()
 Reset to initial state. More...
 
virtual void cleanup ()
 
- Public Member Functions inherited from sofa::core::objectmodel::Base
virtual const BaseClassgetClass () const
 
void addDeprecatedAttribute (lifecycle::DeprecatedData *attribute)
 
void addUpdateCallback (const std::string &name, std::initializer_list< BaseData * > inputs, std::function< sofa::core::objectmodel::ComponentState(const DataTracker &)> function, std::initializer_list< BaseData * > outputs)
 
void addOutputsToCallback (const std::string &name, std::initializer_list< BaseData * > outputs)
 
const std::string & getName () const
 Accessor to the object name. More...
 
void setName (const std::string &n)
 Set the name of this object. More...
 
void setName (const std::string &n, int counter)
 Set the name of this object, adding an integer counter. More...
 
std::string getTypeName () const
 Get the type name of this object (i.e. class and template types) More...
 
virtual std::string getClassName () const
 Get the class name of this object. More...
 
virtual std::string getTemplateName () const final
 Get the template type names (if any) used to instantiate this object. More...
 
std::string getNameSpaceName () const
 Get the template type names (if any) used to instantiate this object. More...
 
void setDefinitionSourceFileName (const std::string &sourceFileName)
 Set the source filename (where the component is implemented) More...
 
const std::string & getDefinitionSourceFileName () const
 Get the source filename (where the component is implemented) More...
 
void setDefinitionSourceFilePos (const int)
 Set the source location (where the component is implemented) More...
 
int getDefinitionSourceFilePos () const
 Get the source location (where the component is implemented) More...
 
void setInstanciationSourceFileName (const std::string &sourceFileName)
 
const std::string & getInstanciationSourceFileName () const
 
void setInstanciationSourceFilePos (const int)
 
int getInstanciationSourceFilePos () const
 
void addMessage (const sofa::helper::logging::Message &m) const
 
size_t countLoggedMessages (sofa::helper::logging::Message::TypeSet t=sofa::helper::logging::Message::AnyTypes) const
 
const std::deque< sofa::helper::logging::Message > & getLoggedMessages () const
 
const std::string getLoggedMessagesAsString (sofa::helper::logging::Message::TypeSet t=sofa::helper::logging::Message::AnyTypes) const
 
void clearLoggedMessages () const
 
bool notMuted () const
 
const sofa::core::objectmodel::TagSetgetTags () const
 Represents the subsets the object belongs to. More...
 
bool hasTag (Tag t) const
 Return true if the object belong to the given subset. More...
 
void addTag (Tag t)
 Add a subset qualification to the object. More...
 
void removeTag (Tag t)
 Remove a subset qualification to the object. More...
 
ComponentState getComponentState () const
 
bool isComponentStateValid () const
 
virtual bool parseField (const std::string &attribute, const std::string &value)
 Assign one field value (Data or Link) More...
 
virtual bool hasField (const std::string &attribute) const
 Check if a given Data field or Link exists. More...
 
void parseFields (const std::list< std::string > &str)
 Assign the field values stored in the given list of name + value pairs of strings. More...
 
virtual void parseFields (const std::map< std::string, std::string * > &str)
 Assign the field values stored in the given map of name -> value pairs. More...
 
void writeDatas (std::map< std::string, std::string * > &str)
 Write the current field values to the given map of name -> value pairs. More...
 
void writeDatas (std::ostream &out, const std::string &separator=" ")
 
BaseDatafindData (const std::string &name) const
 
std::vector< BaseData * > findGlobalField (const std::string &name) const
 Find data fields given a name: several can be found as we look into the alias map. More...
 
BaseLinkfindLink (const std::string &name) const
 
std::vector< BaseLink * > findLinks (const std::string &name) const
 Find link fields given a name: several can be found as we look into the alias map. More...
 
virtual void updateLinks (bool logErrors=true)
 Update pointers in case the pointed-to objects have appeared. More...
 
template<class T >
BaseData::BaseInitData initData (::sofa::core::objectmodel::Data< T > *field, const char *name, const char *help, ::sofa::core::objectmodel::BaseData::DataFlags dataflags)
 Helper method used to initialize a data field containing a value of type T. More...
 
template<class T >
BaseData::BaseInitData initData (Data< T > *field, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used to initialize a data field containing a value of type T. More...
 
template<class T >
Data< T >::InitData initData (Data< T > *field, const T &value, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used to initialize a data field containing a value of type T. More...
 
void addData (BaseData *f, const std::string &name)
 
void addData (BaseData *f)
 
void removeData (BaseData *f)
 Remove a data field. More...
 
void addAlias (BaseData *field, const char *alias)
 Add an alias to a Data. More...
 
void addLink (BaseLink *l)
 Add a link. More...
 
void addAlias (BaseLink *link, const char *alias)
 Add an alias to a Link. More...
 
const VecDatagetDataFields () const
 Accessor to the vector containing all the fields of this object. More...
 
const MapDatagetDataAliases () const
 Accessor to the map containing all the aliases of this object. More...
 
const VecLinkgetLinks () const
 Accessor to the vector containing all the fields of this object. More...
 
const MapLinkgetLinkAliases () const
 Accessor to the map containing all the aliases of this object. More...
 
virtual bool findDataLinkDest (BaseData *&ptr, const std::string &path, const BaseLink *link)
 
template<class T >
bool findLinkDest (T *&ptr, const std::string &path, const BaseLink *link)
 

Protected Member Functions

 CollisionModel ()
 Constructor. More...
 
 ~CollisionModel () override
 Destructor. More...
 
- Protected Member Functions inherited from sofa::core::objectmodel::BaseObject
 BaseObject ()
 
 ~BaseObject () override
 
virtual void doUpdateInternal ()
 Implementation of the internal update. More...
 
void changeContextLink (BaseContext *before, BaseContext *&after)
 
void changeSlavesLink (BaseObject::SPtr ptr, std::size_t, bool add)
 This method insures that slaves objects have master and context links set correctly. More...
 
void trackInternalData (const BaseData &data)
 Method called to add the Data to the DataTracker (listing the Data to track) More...
 
void cleanTracker ()
 
bool hasDataChanged (const BaseData &data)
 Method called to know if a tracked Data has changed. More...
 
- Protected Member Functions inherited from sofa::core::objectmodel::Base
 Base ()
 
virtual ~Base ()
 
void initData0 (BaseData *field, BaseData::BaseInitData &res, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used by initData() More...
 
void initData0 (BaseData *field, BaseData::BaseInitData &res, const char *name, const char *help, BaseData::DataFlags dataFlags)
 Helper method used by initData() More...
 
template<class T >
void initData0 (Data< T > *field, typename Data< T >::InitData &res, const T &value, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used by initData() More...
 

Additional Inherited Members

- Static Public Member Functions inherited from sofa::core::objectmodel::BaseObject
template<class T >
static bool canCreate (T *, BaseContext *, BaseObjectDescription *)
 Pre-construction check method called by ObjectFactory. More...
 
template<class T >
static T::SPtr create (T *, BaseContext *context, BaseObjectDescription *arg)
 Construction method called by ObjectFactory. More...
 
- Static Public Member Functions inherited from sofa::core::objectmodel::Base
static const BaseClassGetClass ()
 
template<class T >
static std::string shortName (const T *ptr=nullptr, BaseObjectDescription *=nullptr)
 

Attribute details

◆ bActive

Data<bool> sofa::core::CollisionModel::bActive
protected

flag indicating if this collision model is active and should be included in default collision detections

◆ bMoving

Data<bool> sofa::core::CollisionModel::bMoving
protected

flag indicating if this object is changing position between iterations

◆ bSelfCollision

Data<bool> sofa::core::CollisionModel::bSelfCollision
protected

flag indication if the object can self collide

◆ bSimulated

Data<bool> sofa::core::CollisionModel::bSimulated
protected

flag indicating if this object is controlled by a simulation

◆ color

Data<sofa::type::RGBAColor> sofa::core::CollisionModel::color
protected

color used to display the collision model if requested

◆ contactFriction

Data<SReal> sofa::core::CollisionModel::contactFriction
protected

Default contact friction (damping) coefficient.

◆ contactResponse

Data<std::string> sofa::core::CollisionModel::contactResponse
protected

If non-empty, indicate to the ContactManager that this model should use the given class of contacts. Note that this is only indicative, and in particular if both collision models specify a different class it is up to the manager to choose.

◆ contactRestitution

Data<SReal> sofa::core::CollisionModel::contactRestitution
protected

Default contact coefficient of restitution.

◆ contactStiffness

Data<SReal> sofa::core::CollisionModel::contactStiffness
protected

Default contact stiffness.

◆ d_numberOfContacts

Data<Size> sofa::core::CollisionModel::d_numberOfContacts
protected

number of contacts attached to the collision model

◆ enum_type

int sofa::core::CollisionModel::enum_type
protected

an int corresponding to the type of this. Useful for optimizations involving static_cast

◆ group

Data< std::set<int> > sofa::core::CollisionModel::group
protected

No collision can occur between collision models included in a common group (i.e. sharing a common id)

◆ l_collElemActiver

Pointer to the Controller component heritating from CollisionElementActiver.

◆ myCollElemActiver

CollisionElementActiver* sofa::core::CollisionModel::myCollElemActiver

CollisionElementActiver that activate or deactivate collision element during execution.

◆ next

SingleLink<CollisionModel,CollisionModel,BaseLink::FLAG_DOUBLELINK> sofa::core::CollisionModel::next
protected

Pointer to the next (finer / lower / child level) CollisionModel in the hierarchy.

◆ previous

Pointer to the previous (coarser / upper / parent level) CollisionModel in the hierarchy.

◆ proximity

Data<SReal> sofa::core::CollisionModel::proximity
protected

Distance to the actual (visual) surface.

◆ size

Size sofa::core::CollisionModel::size
protected

Number of collision elements.

◆ userData

void* sofa::core::CollisionModel::userData
protected

Constructor details

◆ CollisionModel()

sofa::core::CollisionModel::CollisionModel ( )
protected

Constructor.

◆ ~CollisionModel()

sofa::core::CollisionModel::~CollisionModel ( )
inlineoverrideprotected

Destructor.

Function details

◆ addGroup()

void sofa::core::CollisionModel::addGroup ( const int  groupId)
inline

add the group ID to this model.

◆ begin()

Iterator sofa::core::CollisionModel::begin ( )
inline

Return an iterator to the first element.

◆ bwdInit()

void sofa::core::CollisionModel::bwdInit ( )
overridevirtual

Initialization method called at graph creation and modification, during bottom-up traversal.

Reimplemented from sofa::core::objectmodel::BaseObject.

◆ canCollideWith()

bool sofa::core::CollisionModel::canCollideWith ( CollisionModel model)
virtual

Test if this model can collide with another model.

Note that this test is only related to what are the two models (i.e. which type, attached to which object) and not where they are in space. It is used to prune unnecessary or invalid collisions (i.e. vertices of an object should be tested with triangles of another but not the same object).

Depending on selfCollision value if the collision models are attached to the same context (i.e. the same node in the scenegraph). If both models are included in a common "group", they won't collide

◆ canCollideWithElement()

virtual bool sofa::core::CollisionModel::canCollideWithElement ( Index  ,
CollisionModel ,
Index   
)
inlinevirtual

Test if two elements can collide with each other.

This method should be implemented by models supporting self-collisions to prune tests between adjacent elements.

Default to true. Note that this method assumes that canCollideWith(model2) was already used to test if the collision models can collide.

Reimplemented in sofa::component::collision::geometry::TriangleCollisionModel< TDataTypes >, sofa::component::collision::geometry::TriangleCollisionModel< sofa::defaulttype::Vec3Types >, sofa::component::collision::geometry::PointCollisionModel< TDataTypes >, sofa::component::collision::geometry::PointCollisionModel< sofa::defaulttype::StdVectorTypes >, and sofa::component::collision::geometry::LineCollisionModel< TDataTypes >.

◆ computeBoundingTree()

◆ computeContinuousBoundingTree()

◆ createPrevious()

template<class DerivedModel >
DerivedModel* sofa::core::CollisionModel::createPrevious ( )
inline

Helper method to get or create the previous model in the hierarchy.

◆ draw() [1/2]

◆ draw() [2/2]

◆ empty()

bool sofa::core::CollisionModel::empty ( ) const
inline

Return true if there are no elements.

◆ end()

Iterator sofa::core::CollisionModel::end ( )
inline

Return an iterator pointing after the last element.

◆ getCollisionTopology()

◆ getColor4f()

const float * sofa::core::CollisionModel::getColor4f ( )

Get a color that can be used to display this CollisionModel.

◆ getContactFriction()

SReal sofa::core::CollisionModel::getContactFriction ( Index  ) const
inline

Get contact friction (damping) coefficient.

◆ getContactResponse()

std::string sofa::core::CollisionModel::getContactResponse ( ) const
inline

Contact response algorithm.

◆ getContactRestitution()

SReal sofa::core::CollisionModel::getContactRestitution ( Index  ) const
inline

Get contact coefficient of restitution.

◆ getContactStiffness()

SReal sofa::core::CollisionModel::getContactStiffness ( Index  ) const
inline

Get contact stiffness.

◆ getEnumType()

int sofa::core::CollisionModel::getEnumType ( ) const
inline

Returns an int corresponding to the type of this. Useful for optimizations involving static_cast.

◆ getExternalChildren()

virtual std::pair<CollisionElementIterator,CollisionElementIterator> sofa::core::CollisionModel::getExternalChildren ( Index  ) const
inlinevirtual

Return the list (as a pair of iterators) of external children of an element.

External children are child elements of a different type than their parent (often corresponding to the final elements).

Default to empty (i.e. two identical iterators)

Reimplemented in sofa::component::collision::geometry::CubeCollisionModel.

◆ getFirst()

CollisionModel * sofa::core::CollisionModel::getFirst ( )

Return the first (i.e. root) CollisionModel in the hierarchy.

◆ getGroups()

const std::set<int>& sofa::core::CollisionModel::getGroups ( ) const
inline

Return the group IDs containing this model.

◆ getInternalChildren()

virtual std::pair<CollisionElementIterator,CollisionElementIterator> sofa::core::CollisionModel::getInternalChildren ( Index  ) const
inlinevirtual

Return the list (as a pair of iterators) of internal children of an element.

Internal children are child elements of the same type as their parent (often corresponding to non-final elements). This distinction is used to optimize the intersection tests inside the hierarchy, as internal children can be processed without dynamically retrieving a new intersection method.

Default to empty (i.e. two identical iterators)

Reimplemented in sofa::component::collision::geometry::CubeCollisionModel.

◆ getLast()

CollisionModel * sofa::core::CollisionModel::getLast ( )

Return the last (i.e. leaf) CollisionModel in the hierarchy.

◆ getNext()

CollisionModel* sofa::core::CollisionModel::getNext ( )
inline

Return the next (finer / lower / child level) CollisionModel in the hierarchy.

◆ getNumberOfContacts()

Size sofa::core::CollisionModel::getNumberOfContacts ( ) const
inline

Get the number of contacts attached to the collision model.

◆ getPrevious()

CollisionModel* sofa::core::CollisionModel::getPrevious ( )
inline

Return the previous (coarser / upper / parent level) CollisionModel in the hierarchy.

◆ getProximity()

SReal sofa::core::CollisionModel::getProximity ( ) const
inline

Get distance to the actual (visual) surface.

◆ getSelfCollision()

bool sofa::core::CollisionModel::getSelfCollision ( ) const
inline

Return true if this model process self collision.

◆ getSize()

Size sofa::core::CollisionModel::getSize ( ) const
inline

Get the number of elements.

◆ GetUserData()

void* sofa::core::CollisionModel::GetUserData ( )
inline

Get user data.

◆ insertInNode()

bool sofa::core::CollisionModel::insertInNode ( objectmodel::BaseNode )
overridevirtual

the component can insert itself directly in the right sequence in the Node so the Node does not have to test its type against all known types

Returns
true if the component was inserted

Reimplemented from sofa::core::objectmodel::BaseObject.

◆ isActive()

virtual bool sofa::core::CollisionModel::isActive ( ) const
inlinevirtual

Return true if this CollisionModel should be used for collisions.

Default to true.

◆ isContactStiffnessSet()

bool sofa::core::CollisionModel::isContactStiffnessSet ( ) const
inline

Get contact stiffness.

◆ isLeaf()

virtual bool sofa::core::CollisionModel::isLeaf ( Index  ) const
inlinevirtual

Checks if the element(index) is a leaf and a primitive of the collision model.

Default to true since triangle model, line model, etc. does not have this method implemented and they are themselves (normally) leaves and primitives

Reimplemented in sofa::component::collision::geometry::CubeCollisionModel.

◆ isMoving()

virtual bool sofa::core::CollisionModel::isMoving ( ) const
inlinevirtual

Return true if this CollisionModel is changing position between iterations.

Default to true.

◆ isSimulated()

virtual bool sofa::core::CollisionModel::isSimulated ( ) const
inlinevirtual

Return true if this CollisionModel is attached to a simulation. It is false for immobile or procedurally animated objects that don't use contact forces.

Default to true.

◆ removeInNode()

bool sofa::core::CollisionModel::removeInNode ( objectmodel::BaseNode )
overridevirtual

the component can remove itself directly in the right sequence in the Node so the Node does not have to test its type against all known types

Returns
true if the component was removed

Reimplemented from sofa::core::objectmodel::BaseObject.

◆ resize()

◆ setActive()

virtual void sofa::core::CollisionModel::setActive ( bool  val = true)
inlinevirtual

Set true if this CollisionModel should be used for collisions.

◆ setColor4f()

void sofa::core::CollisionModel::setColor4f ( const float c)

Set a color that can be used to display this CollisionModel.

◆ setContactFriction()

void sofa::core::CollisionModel::setContactFriction ( SReal  friction)
inline

Set contact friction (damping) coefficient.

◆ setContactResponse()

void sofa::core::CollisionModel::setContactResponse ( const std::string &  a)
inline

◆ setContactRestitution()

void sofa::core::CollisionModel::setContactRestitution ( SReal  restitution)
inline

Set contact coefficient of restitution.

◆ setContactStiffness()

void sofa::core::CollisionModel::setContactStiffness ( SReal  stiffness)
inline

Set contact stiffness.

◆ setGroups()

void sofa::core::CollisionModel::setGroups ( const std::set< int > &  ids)
inline

Set the group IDs to this model.

◆ setMoving()

virtual void sofa::core::CollisionModel::setMoving ( bool  val = true)
inlinevirtual

Set true if this CollisionModel is changing position between iterations.

◆ setNumberOfContacts()

void sofa::core::CollisionModel::setNumberOfContacts ( Size  i)
inline

Set the number of contacts attached to the collision model.

◆ setPrevious()

void sofa::core::CollisionModel::setPrevious ( CollisionModel::SPtr  val)

Set the previous (coarser / upper / parent level) CollisionModel in the hierarchy.

◆ setProximity()

void sofa::core::CollisionModel::setProximity ( const SReal  a)
inline

Set of differents parameters.

◆ setSelfCollision()

void sofa::core::CollisionModel::setSelfCollision ( bool  _bSelfCollision)
inline

set a value to bSelfCollision

◆ setSimulated()

virtual void sofa::core::CollisionModel::setSimulated ( bool  val = true)
inlinevirtual

Set true if this CollisionModel is attached to a simulation.

◆ SetUserData()

void sofa::core::CollisionModel::SetUserData ( void *  pUserData)
inline

Set user data.

◆ SOFA_ABSTRACT_CLASS()

sofa::core::CollisionModel::SOFA_ABSTRACT_CLASS ( CollisionModel  ,
objectmodel::BaseObject   
)

Enum details

◆ anonymous enum

anonymous enum
Enumerator
AABB_TYPE 
OBB_TYPE 
CAPSULE_TYPE 
SPHERE_TYPE 
TRIANGLE_TYPE 
LINE_TYPE 
POINT_TYPE 
TETRAHEDRON_TYPE 
RDISTANCE_GRIDE_TYPE 
FFDDISTANCE_GRIDE_TYPE 
CYLINDER_TYPE 
ENUM_TYPE_SIZE