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Eigen::VectorXd | getVector (simulation::Node::SPtr root, core::ConstVecId id, bool indep=true) |
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simulation::Node::SPtr | createMassSpringSystem (simulation::Node::SPtr root, const std::string &stiffness, const std::string &mass, const std::string &restLength, const std::string &xFixedPoint, const std::string &vFixedPoint, const std::string &xMass, const std::string &vMass) |
| Create a mass spring system. More...
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template<typename DataTypes > |
simulation::Node::SPtr | createMassSpringSystem (simulation::Node::SPtr root, double stiffness, double mass, double restLength, typename DataTypes::VecCoord xFixedPoint, typename DataTypes::VecDeriv vFixedPoint, typename DataTypes::VecCoord xMass, typename DataTypes::VecDeriv vMass) |
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