#include <MeshTopologyLoader.h>
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| MeshTopologyLoader () |
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virtual | ~MeshTopologyLoader () |
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bool | load (const char *filename) |
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virtual void | setNbPoints (Index) |
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virtual void | setNbLines (Index) |
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virtual void | setNbEdges (Index) |
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virtual void | setNbTriangles (Index) |
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virtual void | setNbQuads (Index) |
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virtual void | setNbTetrahedra (Index) |
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virtual void | setNbCubes (Index) |
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virtual void | addPoint (SReal, SReal, SReal) |
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virtual void | addLine (Index, Index) |
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virtual void | addTriangle (Index, Index, Index) |
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virtual void | addQuad (Index, Index, Index, Index) |
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virtual void | addTetra (Index, Index, Index, Index) |
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virtual void | addCube (Index, Index, Index, Index, Index, Index, Index, Index) |
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◆ MeshTopologyLoader()
sofa::helper::io::MeshTopologyLoader::MeshTopologyLoader |
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◆ ~MeshTopologyLoader()
virtual sofa::helper::io::MeshTopologyLoader::~MeshTopologyLoader |
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inlinevirtual |
◆ addCube()
◆ addLine()
virtual void sofa::helper::io::MeshTopologyLoader::addLine |
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inlinevirtual |
◆ addPoint()
virtual void sofa::helper::io::MeshTopologyLoader::addPoint |
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SReal |
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SReal |
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SReal |
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inlinevirtual |
◆ addQuad()
◆ addTetra()
◆ addTriangle()
virtual void sofa::helper::io::MeshTopologyLoader::addTriangle |
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inlinevirtual |
◆ load()
bool sofa::helper::io::MeshTopologyLoader::load |
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const char * |
filename | ) |
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◆ setNbCubes()
virtual void sofa::helper::io::MeshTopologyLoader::setNbCubes |
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inlinevirtual |
◆ setNbEdges()
virtual void sofa::helper::io::MeshTopologyLoader::setNbEdges |
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inlinevirtual |
◆ setNbLines()
virtual void sofa::helper::io::MeshTopologyLoader::setNbLines |
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inlinevirtual |
◆ setNbPoints()
virtual void sofa::helper::io::MeshTopologyLoader::setNbPoints |
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inlinevirtual |
◆ setNbQuads()
virtual void sofa::helper::io::MeshTopologyLoader::setNbQuads |
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inlinevirtual |
◆ setNbTetrahedra()
virtual void sofa::helper::io::MeshTopologyLoader::setNbTetrahedra |
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inlinevirtual |
◆ setNbTriangles()
virtual void sofa::helper::io::MeshTopologyLoader::setNbTriangles |
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inlinevirtual |