#include <SceneLoaderFactory.h>
◆ registry
◆ ~SceneLoaderFactory()
sofa::simulation::SceneLoaderFactory::~SceneLoaderFactory |
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◆ addEntry()
◆ extensions()
std::vector< std::string > sofa::simulation::SceneLoaderFactory::extensions |
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Get the list of supported extension. It returns a vector of string but it is RVO optimized so the overhead is reduced.
◆ getEntries()
◆ getEntryFileExtension()
SceneLoader * sofa::simulation::SceneLoaderFactory::getEntryFileExtension |
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std::string |
extension | ) |
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Get an entry given a file extension.
◆ getEntryFileName()
SceneLoader * sofa::simulation::SceneLoaderFactory::getEntryFileName |
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std::string |
filename | ) |
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Get an entry given a file name.
Get an entry given a file extension.
◆ getExporterEntryFileExtension()
SceneLoader * sofa::simulation::SceneLoaderFactory::getExporterEntryFileExtension |
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std::string |
extension | ) |
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Get an exporter entry given a file extension.
◆ getExporterEntryFileName()
SceneLoader * sofa::simulation::SceneLoaderFactory::getExporterEntryFileName |
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std::string |
filename | ) |
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Get an exporter entry given a file name.
◆ getInstance()
Get the ObjectFactory singleton instance.