Classes | |
class | BroadPhaseDetection |
given a set of root collision models, computes potentially colliding pairs. More... | |
class | CollisionAlgorithm |
class | CollisionGroupManager |
Given a set of contacts, create integration groups. More... | |
class | Contact |
contact response component handling the response between a pair of models More... | |
class | ContactManager |
Given a set of detected contact points, create contact response components. More... | |
class | Detection |
class | DetectionOutput |
Generic description of a contact point, used for most collision models except special cases such as GPU-based collisions. More... | |
class | DetectionOutputVector |
Abstract description of a set of contact point. More... | |
class | TDetectionOutputVector |
Generic description of a set of contact point between two specific collision models. More... | |
class | BaseIntersector |
class | ElementIntersector |
class | IntersectorMap |
class | Intersection |
Given 2 collision elements, test if an intersection is possible (for bounding volumes), or compute intersection points if any. More... | |
class | MemberElementIntersector |
class | BaseIntersectorCreator |
class | IntersectorFactory |
class | IntersectorCreator |
class | NarrowPhaseDetection |
Given a set of potentially colliding pairs of models, compute set of contact points. More... | |
class | Pipeline |
Pipeline component gather list of collision models and control the sequence of computations. More... | |