#include <BasicShapesGL.h>
Classes | |
struct | SphereDescription |
Public Member Functions | |
BasicShapesGL_Sphere () | |
virtual | ~BasicShapesGL_Sphere () |
void | init () |
void | draw (const VertexType ¢er, const float &radius, const unsigned int rings=32, const unsigned int sectors=16) |
void | draw (const type::vector< VertexType > ¢ers, const float &radius, const unsigned int rings=32, const unsigned int sectors=16) |
void | draw (const type::vector< VertexType > ¢ers, const std::vector< float > &radius, const unsigned int rings=32, const unsigned int sectors=16) |
sofa::gl::BasicShapesGL_Sphere< VertexType >::BasicShapesGL_Sphere |
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virtual |
void sofa::gl::BasicShapesGL_Sphere< VertexType >::draw | ( | const type::vector< VertexType > & | centers, |
const float & | radius, | ||
const unsigned int | rings = 32 , |
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const unsigned int | sectors = 16 |
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) |
void sofa::gl::BasicShapesGL_Sphere< VertexType >::draw | ( | const type::vector< VertexType > & | centers, |
const std::vector< float > & | radius, | ||
const unsigned int | rings = 32 , |
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const unsigned int | sectors = 16 |
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) |
void sofa::gl::BasicShapesGL_Sphere< VertexType >::draw | ( | const VertexType & | center, |
const float & | radius, | ||
const unsigned int | rings = 32 , |
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const unsigned int | sectors = 16 |
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) |
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inline |