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std::string | loaderType |
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sofa::type::vector< type::Vec3 > | m_vertices |
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sofa::type::vector< Edge > | m_edges |
| Edges of the mesh loaded. More...
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sofa::type::vector< Triangle > | m_triangles |
| Triangles of the mesh loaded. More...
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sofa::type::vector< Quad > | m_quads |
| Quads of the mesh loaded. More...
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type::vector< type::vector< sofa::Index > > | m_polygons |
| Polygons of the mesh loaded. More...
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type::vector< HighOrderEdgePosition > | m_highOrderEdgePositions |
| High order edge points of the mesh loaded. More...
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type::vector< HighOrderTrianglePosition > | m_highOrderTrianglePositions |
| High order triangle points of the mesh loaded. More...
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type::vector< HighOrderQuadPosition > | m_highOrderQuadPositions |
| High order quad points of the mesh loaded. More...
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sofa::type::vector< Tetrahedron > | m_tetrahedra |
| Tetrahedra of the mesh loaded. More...
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sofa::type::vector< Hexahedron > | m_hexahedra |
| Hexahedra of the mesh loaded. More...
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type::vector< PrimitiveGroup > | m_edgesGroups |
| Groups of Edges. More...
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type::vector< PrimitiveGroup > | m_trianglesGroups |
| Groups of Triangles. More...
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type::vector< PrimitiveGroup > | m_quadsGroups |
| Groups of Quads. More...
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type::vector< PrimitiveGroup > | m_polygonsGroups |
| Groups of Polygons. More...
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type::vector< PrimitiveGroup > | m_tetrahedraGroups |
| Groups of Tetrahedra. More...
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type::vector< PrimitiveGroup > | m_hexahedraGroups |
| Groups of Hexahedra. More...
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type::vector< PrimitiveGroup > | m_pentahedraGroups |
| Groups of Pentahedra. More...
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type::vector< PrimitiveGroup > | m_pyramidsGroups |
| Groups of Pyramids. More...
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sofa::type::vector< type::Vec3 > | texCoords |
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sofa::type::vector< type::Vec3 > | normals |
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sofa::type::vector< sofa::type::vector< sofa::type::vector< PointID > > > | facets |
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Material | material |
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std::vector< Material > | materials |
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std::vector< PrimitiveGroup > | groups |
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std::string | textureName |
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static Mesh * | Create (const std::string &filename) |
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static Mesh * | Create (const std::string &loader, const std::string &filename) |
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template<class Object > |
static Object * | create (Object *, std::string arg) |
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