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| WriteStateVisitor (const sofa::core::ExecParams *params, std::ostream &out) |
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| ~WriteStateVisitor () override |
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Result | processNodeTopDown (simulation::Node *) override |
| Callback method called when descending to a new node. Recursion will stop if this method returns RESULT_PRUNE. More...
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const char * | getClassName () const override |
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| Visitor (const sofa::core::ExecParams *params) |
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virtual | ~Visitor () |
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const sofa::core::ExecParams * | execParams () const |
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virtual void | processNodeBottomUp (simulation::Node *) |
| Callback method called after child node have been processed and before going back to the parent node. More...
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virtual bool | childOrderReversed (simulation::Node *) |
| Return true to reverse the order of traversal of child nodes. More...
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virtual bool | treeTraversal (TreeTraversalRepetition &repeat) |
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virtual const char * | getCategoryName () const |
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virtual std::string | getInfos () const |
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bool | testTags (sofa::core::objectmodel::BaseObject *obj) |
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virtual void | execute (sofa::core::objectmodel::BaseContext *node, bool precomputedOrder=false) |
| Alias for context->executeVisitor(this) More...
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virtual ctime_t | begin (simulation::Node *node, sofa::core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type")) |
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virtual void | end (simulation::Node *node, sofa::core::objectmodel::BaseObject *obj, ctime_t t0) |
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virtual ctime_t | begin (simulation::Visitor::VisitorContext *node, sofa::core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type")) |
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virtual void | end (simulation::Visitor::VisitorContext *node, sofa::core::objectmodel::BaseObject *obj, ctime_t t0) |
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virtual bool | isThreadSafe () const |
| Specify whether this visitor can be parallelized. More...
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virtual Result | processNodeTopDown (simulation::Node *node, LocalStorage *)=delete |
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virtual void | processNodeBottomUp (simulation::Node *node, LocalStorage *)=delete |
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Visitor & | setTags (const TagSet &t) |
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Visitor & | addTag (Tag t) |
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Visitor & | removeTag (Tag t) |
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template<class VisitorType , class VContext , class Container , typename PointedType > |
void | for_each (VisitorType *visitor, VContext *ctx, const Container &list, void(VisitorType::*task)(VContext *, PointedType *), const std::string &typeInfo) |
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template<class VisitorType , class VContext , class Container , typename PointedType > |
Visitor::Result | for_each (VisitorType *visitor, VContext *ctx, const Container &list, Visitor::Result(VisitorType::*task)(VContext *, PointedType *), const std::string &typeInfo) |
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TagSet | subsetsToManage |
| list of the subsets More...
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bool | canAccessSleepingNode |
| Can the visitor access sleeping nodes? More...
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void | debug_write_state_before (sofa::core::objectmodel::BaseObject *obj) |
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void | debug_write_state_after (sofa::core::objectmodel::BaseObject *obj) |
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template<class VisitorType , class VContext , class ObjectType > |
void | runVisitorTask (VisitorType *visitor, VContext *ctx, void(VisitorType::*task)(VContext *, ObjectType *), ObjectType *ptr, const std::string &typeInfo=std::string("type")) |
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template<class VisitorType , class VContext , class ObjectType > |
Result | runVisitorTask (VisitorType *visitor, VContext *ctx, Result(VisitorType::*task)(VContext *, ObjectType *), ObjectType *ptr, const std::string &typeInfo=std::string("type")) |
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template<class Visit , class VContext , class Container , typename PointedType = typename Container::pointed_type> |
void | for_each (Visit *visitor, VContext *ctx, const Container &list, void(Visit::*task)(VContext *, PointedType *), const std::string &typeInfo=std::string("type")) |
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template<class Visit , class VContext , class Container , typename PointedType = typename Container::pointed_type> |
Visitor::Result | for_each (Visit *visitor, VContext *ctx, const Container &list, Visitor::Result(Visit::*task)(VContext *, PointedType *), const std::string &typeInfo=std::string("type")) |
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