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helper::Creator< InteractionPerformer::InteractionPerformerFactory, AddRecordedCameraPerformer > | AddRecordedCameraPerformerClass ("AddRecordedCamera") |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, AttachBodyPerformer< defaulttype::Vec2Types > > | AttachBodyPerformerVec2dClass ("AttachBody", true) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, AttachBodyPerformer< defaulttype::Vec3Types > > | AttachBodyPerformerVec3dClass ("AttachBody", true) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, AttachBodyPerformer< defaulttype::Rigid3Types > > | AttachBodyPerformerRigid3dClass ("AttachBody", true) |
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helper::Creator< ComponentMouseInteraction::ComponentMouseInteractionFactory, TComponentMouseInteraction< defaulttype::Vec2Types > > | ComponentMouseInteractionVec2Class ("MouseSpringVec2", true) |
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helper::Creator< ComponentMouseInteraction::ComponentMouseInteractionFactory, TComponentMouseInteraction< defaulttype::Vec3Types > > | ComponentMouseInteractionVec3Class ("MouseSpringVec3", true) |
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helper::Creator< ComponentMouseInteraction::ComponentMouseInteractionFactory, TComponentMouseInteraction< defaulttype::Rigid3Types > > | ComponentMouseInteractionRigid3Class ("MouseSpringRigid3", true) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, ConstraintAttachBodyPerformer< defaulttype::Vec3Types > > | ConstraintAttachBodyPerformerVec3dClass ("ConstraintAttachBody", true) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, ConstraintAttachBodyPerformer< defaulttype::RigidTypes > > | ConstraintAttachBodyPerformerRigidClass ("ConstraintAttachBody", true) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, FixParticlePerformer3d > | FixParticlePerformerVec3dClass ("FixParticle", true) |
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int | triangleFixParticle = FixParticlePerformer3d::RegisterSupportedModel<TriangleCollisionModel<defaulttype::Vec3Types>>(&FixParticlePerformer3d::getFixationPointsTriangle<TriangleCollisionModel<defaulttype::Vec3Types>>) |
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int | sphereFixParticle = FixParticlePerformer3d::RegisterSupportedModel<SphereCollisionModel<defaulttype::Vec3Types>>(&FixParticlePerformer3d::getFixationPointsSphere) |
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int | rigidSphereFixParticle = FixParticlePerformer3d::RegisterSupportedModel<SphereCollisionModel<defaulttype::Rigid3Types>>(&FixParticlePerformer3d::getFixationPointsSphere) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, InciseAlongPathPerformer > | InciseAlongPathPerformerClass ("InciseAlongPath") |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, RemovePrimitivePerformer< defaulttype::Vec3Types > > | RemovePrimitivePerformerVec3Class ("RemovePrimitive", true) |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, StartNavigationPerformer > | StartNavigationPerformerClass ("StartNavigation") |
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helper::Creator< InteractionPerformer::InteractionPerformerFactory, SuturePointPerformer< defaulttype::Vec3Types > > | SuturePointPerformerVec3Class ("SuturePoints", true) |
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